Cambridge Codebreakers: turning museum visitors into players
What does it feel like for visitors to be able to play games inside museums? And how can museums benefit from turning their visitors into players? Games researcher Sofia Romualdo reports on the gameplay experience of location-based game Cambridge Codebreakers: The Last Secret. Cambridge Codebreakers: The Last Secret is a location-based game created by Fire Hazard Games with the University…
What do you find out when you observe three hundred visitors in a museum?
What have we learned after four phases of evaluation at the Sedgwick Museum of Earth Sciences? The evaluation focused on one particular area of the Museum as we tried to find out how changes in the gallery impact on the visitor experience. Since 2014, we have been observing visitors and evaluating museum displays at the Sedgwick Museum, in particular looking…
Cambridge Codebreakers: an interview with Fire Hazard Games
Last week on the blog, we discussed the development of our live adventure game Cambridge Codebreakers: The Last Secret. Now it’s time to hear from the game developers who helped make it happen. Elizabeth Simoens is an immersive game designer with London-based company Fire Hazard Games. She developed the game with us and managed the run. Fire Hazard Games are…